Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

September 22, 2026 · Patch

September 22, 2026 update

11 new26 changes3 fixes

Premier

  • ChangeUpdated the map selection process to give players more opportunities to play maps they've been learning.
  • ChangeMap selection process:
  • ChangeTeam 1 picks one map
  • ChangeTeam 2 picks two maps
  • ChangeTeam 1 picks a final map.
  • ChangeOne of the four maps will be randomly selected and the match will begin.

Rush

  • ChangeRush is a fast-paced queued 3v3 game mode.
  • ChangePlayers battle through a series of battle arenas to reach the opponent's castle and win the match.
  • ChangeBattle arenas are randomly selected for each match, so no two matches are the same.
  • ChangeControl the tower when you eliminate the enemy team (or time expires) to win the round.

Gameplay

  • ChangePlayers can now reload silently (but slowly) by pressing and holding the reload key.
  • ChangeUn-scoping a sniper weapon no longer produces a sound.
  • ChangeGlobally increased visual clarity and improved fidelity of bullet impact decals.
  • Changeammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.
  • ChangeChickens now take damage from the Zeus x27. Zeus x27

Settings

  • ChangeCrosshairs have been updated to be resolution independent.
  • ChangeA new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.
  • NewAdded new crosshair styles
  • ChangeUpdated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.

Engine

  • ChangeUpdated engine code to the latest version of Source 2.

Maps

  • Ancient
  • FixFixed holes in world in Long A Main Hall.
  • ChangeAdjusted door geometry and grenade clipping inside Jaguar.
  • Cache
  • FixSome gap fixes and clipping adjustments around the blue doors in Mid.
  • Mirage
  • ChangeReinforced scaffolding by balcony in A site.
  • Train
  • ChangeBlocked pixel gap in crates on bombsite A.

Misc

  • NewAdded ability to set a "Clan Tag" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.
  • NewAdded support for applying stickers to C4.
  • ChangeThe Starjunk 95, Industrial Sunset Memories Music Kit is now available for purchase in standard and StatTrak versions through the STORE tab.
  • ChangeHalftime scoreboard stats should now fully reflect the results of the previous round.
  • FixFixed a case where players could avoid a kick ban.
  • ChangePlayers can now adjust music volume per game-mode.

Workshop

  • NewAdded "minimap_volume" entity which enables a custom minimap image when a player is within the volume.
  • NewAdded "sky_camera_volume" and "sky_camera_volume_target", which enable custom location-specific skybox rendering.
  • NewAdded "point_deathcam_bounds" entity that constrains the player death camera.
  • NewAdded "env_shake_volume" entity that allows camera shake only within a specified volume.

Scripting

  • NewAdded CSRadarPoint entity.
  • NewAdded CSObservablePoint entity.
  • NewAdded AddTeamMoney API method.
  • NewAdded OnPlayerTeamChanged callback.
  • ChangeSetDialogVariableString now accepts a localization string.

Valve's official notes. Read the announcement on Steam

© 2026 Vestigo