April 21, 2026 · Patch
April 21, 2026 update
0 new3 changes2 fixes
Gameplay
- ChangeAdjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2.
- ChangePlayers will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server.
Animgraph 2
- ChangeMinor adjustments to viewmodel animations.
- FixFixed several cases where crouch transitions in the air were instantaneous.
- FixFixed a bug where MVP panel characters weren't resetting correctly.
Valve's official notes. Read the announcement on Steam