Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

April 29, 2026 · Patch

April 29, 2026 update

0 new13 changes7 fixes

Maps

  • Cache
  • ChangeBomb explosion radius increased.
  • ChangeLighting Adjustments around Vent.
  • ChangeDisabled player collision on sign and removed lamp by squeaky.
  • ChangeReworked e-box on A-site for better visibility.
  • ChangeLowered Checkers entrance frame height at B Main.
  • ChangeRemoved AC unit above Sandbags and moved pipes.
  • FixFixed lack of footstep sounds on top of crates at A-site.
  • FixFixed hole in world on door in Sun Room.
  • FixFixed wall bangs on A Main wall.
  • FixFixed some z-fighting around Garage.
  • ChangeAdjusted grenade clipping throughout map.
  • ChangeAdjusted player clipping throughout map.
  • Dust II
  • ChangeBlocked visibility through corner of Mid Box (Xbox).

Sound

  • FixSpeculative fix for a case where all audio drops out.

Misc

  • FixFixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
  • ChangeAdjusted particle effect sprite opacity for fully occluded flashbangs.
  • ChangeImproved smoke lighting consistency.
  • ChangeMinor adjustments to dropped pistol magazine velocity.
  • ChangeAmbient Occlusion adjustment settings in Environment Blend shader restored.
  • FixFixed a case where money was subtracted from the wrong player during bot takeover.

Valve's official notes. Read the announcement on Steam

© 2026 Vestigo