April 29, 2026 · Patch
April 29, 2026 update
0 new13 changes7 fixes
Maps
- Cache
- ChangeBomb explosion radius increased.
- ChangeLighting Adjustments around Vent.
- ChangeDisabled player collision on sign and removed lamp by squeaky.
- ChangeReworked e-box on A-site for better visibility.
- ChangeLowered Checkers entrance frame height at B Main.
- ChangeRemoved AC unit above Sandbags and moved pipes.
- FixFixed lack of footstep sounds on top of crates at A-site.
- FixFixed hole in world on door in Sun Room.
- FixFixed wall bangs on A Main wall.
- FixFixed some z-fighting around Garage.
- ChangeAdjusted grenade clipping throughout map.
- ChangeAdjusted player clipping throughout map.
- Dust II
- ChangeBlocked visibility through corner of Mid Box (Xbox).
Sound
- FixSpeculative fix for a case where all audio drops out.
Misc
- FixFixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
- ChangeAdjusted particle effect sprite opacity for fully occluded flashbangs.
- ChangeImproved smoke lighting consistency.
- ChangeMinor adjustments to dropped pistol magazine velocity.
- ChangeAmbient Occlusion adjustment settings in Environment Blend shader restored.
- FixFixed a case where money was subtracted from the wrong player during bot takeover.
Valve's official notes. Read the announcement on Steam