Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

April 1, 2026 · Patch

April 1, 2026 update

2 new25 changes3 fixes

General

  • ChangeThe following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A
  • ChangeTo report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".

Animgraph 2

  • ChangeThe CS2 animation system has been updated to Animgraph 2, which reduces CPU and networking costs associated with animation.
  • ChangeAll third-person animations have been re-authored, and in several cases adjusted in response to player feedback.
  • ChangeSmoothed in-air crouching transitions in first and third-person.
  • ChangeIn support of Animgraph 2, the logic adjusting player height on sloped surfaces has been refactored.
  • ChangePlayer height on ramps is now consistent and no longer depends on approach direction.
  • ChangeAs a result of this change, grenade lineups on sloped surfaces may have changed.

Engine

  • ChangeUpdated engine code to the latest version of Source 2.

Cs Script

  • NewAdded function GetRoundRemainingTime.

Gameplay

  • ChangePlayer occlusion now uses a GPU query to prevent players clipping through thin walls when none of their bounding volume is visible.

Sound

  • ChangeMix adjustments to help accentuate jump landing sounds during combat.
  • NewNew c4 equip sound.
  • ChangeMinor adjustments to ambient sound levels.
  • FixFixed missing ambient sounds on team selection and end of match screens.
  • FixFixed missing sounds in the main menu UI
  • ChangeMix tweaks while taking damage
  • FixFixed bug where DeathCam music cue was causing volume ducking for too long.
  • ChangeVertical occlusion is now more gradual at the edges of transition points in Nuke and Vertigo. NukeVertigo
  • ChangeVarious map audio adjustments in Baggage, Shoots, Ancient, Nuke, and Vertigo. BaggageShootsAncientNukeVertigo

Known Issues

  • ChangeIn some rare cases, when you turn your head there will be a slight unintended camera shift.
  • ChangeThe Karambit crouch animation has a strange wrist rotation.
  • ChangeCertain combinations of graphics settings result in many things rendering as solid black.
  • ChangeSome materials are missing their normal tint.
  • ChangeThe Default T shirt is missing its pattern.
  • ChangeOverpass has broken shadows at Fountain, Playground and Long. Overpass
  • ChangeRapid hand switching just shows up as a blinking weapon.
  • ChangeThe third-person Shadow Daggers deploy animation is misbehaving.
  • ChangeThird-person idle animations stop during first-person weapon inspects.
  • ChangeThe Paracord Knife is missing a deploy animation.

Valve's official notes. Read the announcement on Steam

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