Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

May 7, 2026 · Patch

May 7, 2026 update

0 new8 changes6 fixes

Maps

  • Cache
  • FixFixed various holes in map.
  • ChangeSimplified grenade clipping in various areas.
  • FixFixed sounds and surfacetypes for various materials.
  • ChangeOrange wire spool at Sandbags has been exchanged for white wire.

Music Kits

  • ChangeNIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.

Workshop

  • FixFixed progressive refinement rendering Source Film Maker.

Misc

  • ChangeUser Viewmodel FOV now correctly networks to remote clients.
  • ChangeAdjusted player model occlusion bounds.
  • FixFixed ragdolls missing death velocity when shot in specific body locations.
  • ChangeMinor adjustments to ground smoothing transitions when leaving the ground and when landing.
  • FixFixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
  • FixFixed a case where map guides for Ancient wouldn't load in the nighttime version Ancient
  • ChangeAdjusted score values for various weapons in Deathmatch.
  • ChangeAdjusted XP limits in Deathmatch and Arms Race.

Valve's official notes. Read the announcement on Steam

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