Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

April 28, 2026 · Patch

April 28, 2026 update

1 new8 changes3 fixes

Maps

  • Cache
  • NewAdded Cache to Competitive, Casual, Deathmatch, and Retakes modes.
  • Dust II
  • ChangeUncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.
  • Office
  • ChangeEnabled collision on tarp on boxes used around CT spawn.
  • Stronghold
  • ChangeUpdated to the latest version from the Community Workshop (Update Notes)
  • Poseidon
  • ChangeUpdated to the latest version from the Community Workshop (Update Notes)

Animgraph 2

  • ChangeMinor adjustments to viewmodel animations.
  • ChangeTalon and Karambit knives are now held correctly while defusing.

Sound

  • ChangeMinor mix changes and adjustments.
  • FixFixed issue where C4 equip sound was not getting interrupted by other equip sounds.
  • ChangeRemoved first-person death sound effect that played in the case of music kit death cue being inaudible.

Misc

  • FixShader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage. Mirage
  • FixFixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.

Valve's official notes. Read the announcement on Steam

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