1 de abril de 2026 · Parche
Parche del 1 de abril de 2026
2 nuevos25 cambios3 arreglos
General
- CambioThe following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A
- CambioTo report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".
Animgraph 2
- CambioThe CS2 animation system has been updated to Animgraph 2, which reduces CPU and networking costs associated with animation.
- CambioAll third-person animations have been re-authored, and in several cases adjusted in response to player feedback.
- CambioSmoothed in-air crouching transitions in first and third-person.
- CambioIn support of Animgraph 2, the logic adjusting player height on sloped surfaces has been refactored.
- CambioPlayer height on ramps is now consistent and no longer depends on approach direction.
- CambioAs a result of this change, grenade lineups on sloped surfaces may have changed.
Motor
- CambioUpdated engine code to the latest version of Source 2.
Cs Script
- NuevoAdded function GetRoundRemainingTime.
Jugabilidad
- CambioPlayer occlusion now uses a GPU query to prevent players clipping through thin walls when none of their bounding volume is visible.
Sonido
- CambioMix adjustments to help accentuate jump landing sounds during combat.
- NuevoNew c4 equip sound.
- CambioMinor adjustments to ambient sound levels.
- ArregloFixed missing ambient sounds on team selection and end of match screens.
- ArregloFixed missing sounds in the main menu UI
- CambioMix tweaks while taking damage
- ArregloFixed bug where DeathCam music cue was causing volume ducking for too long.
- CambioVertical occlusion is now more gradual at the edges of transition points in Nuke and Vertigo. NukeVertigo
- CambioVarious map audio adjustments in Baggage, Shoots, Ancient, Nuke, and Vertigo. BaggageShootsAncientNukeVertigo
Problemas conocidos
- CambioIn some rare cases, when you turn your head there will be a slight unintended camera shift.
- CambioThe Karambit crouch animation has a strange wrist rotation.
- CambioCertain combinations of graphics settings result in many things rendering as solid black.
- CambioSome materials are missing their normal tint.
- CambioThe Default T shirt is missing its pattern.
- CambioOverpass has broken shadows at Fountain, Playground and Long. Overpass
- CambioRapid hand switching just shows up as a blinking weapon.
- CambioThe third-person Shadow Daggers deploy animation is misbehaving.
- CambioThird-person idle animations stop during first-person weapon inspects.
- CambioThe Paracord Knife is missing a deploy animation.
Notas oficiales de Valve, en inglés. Ver el anuncio en Steam