Parches

Cada actualización de CS2, cambio por cambio: cada línea dice si es algo nuevo, un cambio o un arreglo, y qué mapas, armas y cajas nombra.

1 de abril de 2026 · Parche

Parche del 1 de abril de 2026

2 nuevos25 cambios3 arreglos

General

  • CambioThe following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A
  • CambioTo report bugs or provide feedback about the beta build, please email csgoteamfeedback@valvesoftware.com with the subject "AG2 Beta".

Animgraph 2

  • CambioThe CS2 animation system has been updated to Animgraph 2, which reduces CPU and networking costs associated with animation.
  • CambioAll third-person animations have been re-authored, and in several cases adjusted in response to player feedback.
  • CambioSmoothed in-air crouching transitions in first and third-person.
  • CambioIn support of Animgraph 2, the logic adjusting player height on sloped surfaces has been refactored.
  • CambioPlayer height on ramps is now consistent and no longer depends on approach direction.
  • CambioAs a result of this change, grenade lineups on sloped surfaces may have changed.

Motor

  • CambioUpdated engine code to the latest version of Source 2.

Cs Script

  • NuevoAdded function GetRoundRemainingTime.

Jugabilidad

  • CambioPlayer occlusion now uses a GPU query to prevent players clipping through thin walls when none of their bounding volume is visible.

Sonido

  • CambioMix adjustments to help accentuate jump landing sounds during combat.
  • NuevoNew c4 equip sound.
  • CambioMinor adjustments to ambient sound levels.
  • ArregloFixed missing ambient sounds on team selection and end of match screens.
  • ArregloFixed missing sounds in the main menu UI
  • CambioMix tweaks while taking damage
  • ArregloFixed bug where DeathCam music cue was causing volume ducking for too long.
  • CambioVertical occlusion is now more gradual at the edges of transition points in Nuke and Vertigo. NukeVertigo
  • CambioVarious map audio adjustments in Baggage, Shoots, Ancient, Nuke, and Vertigo. BaggageShootsAncientNukeVertigo

Problemas conocidos

  • CambioIn some rare cases, when you turn your head there will be a slight unintended camera shift.
  • CambioThe Karambit crouch animation has a strange wrist rotation.
  • CambioCertain combinations of graphics settings result in many things rendering as solid black.
  • CambioSome materials are missing their normal tint.
  • CambioThe Default T shirt is missing its pattern.
  • CambioOverpass has broken shadows at Fountain, Playground and Long. Overpass
  • CambioRapid hand switching just shows up as a blinking weapon.
  • CambioThe third-person Shadow Daggers deploy animation is misbehaving.
  • CambioThird-person idle animations stop during first-person weapon inspects.
  • CambioThe Paracord Knife is missing a deploy animation.

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