21 de abril de 2026 · Parche
Parche del 21 de abril de 2026
0 nuevos3 cambios2 arreglos
Jugabilidad
- CambioAdjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2.
- CambioPlayers will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server.
Animgraph 2
- CambioMinor adjustments to viewmodel animations.
- ArregloFixed several cases where crouch transitions in the air were instantaneous.
- ArregloFixed a bug where MVP panel characters weren't resetting correctly.
Notas oficiales de Valve, en inglés. Ver el anuncio en Steam