8 de julio de 2026 · Parche
Parche del 8 de julio de 2026
11 nuevos15 cambios5 arreglos
Premier
- CambioPremier Season Five has begun
- NuevoAdded Cache to the Active Duty Map Pool Cache
- CambioRemoved Overpass from the Active Duty Map Pool Overpass
Jugabilidad
- CambioRe-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.
- CambioDamage is now applied according to precomputed simulation values, baked into the compiled map.
- CambioExplosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.
- ArregloFixed case where picking up dropped weapons through the Buy Menu would fail to complete.
Armory
- NuevoAdded two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque
- NuevoAdded two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing
- CambioTrain 2025 and Sport & Field weapon collections are no longer available in the Armory Train
- CambioSugarface 2 and Elemental Craft sticker collections are no longer available in the Armory
Workshop
- CambioUpdated "Custom Paint Job Extended"
- NuevoAdded option to include a dedicated overlay mask texture
- NuevoAdded option to set unique overlay UV randomization separate from albedo UV randomization
Varios
- CambioReduced the performance cost of showing the scoreboard.
- ArregloFixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana). Inferno
- CambioIncreased sticker rotation precision to allow half-degree increments on application screen.
Scripts de mapas
- NuevoAdded Instance.QueueAfterThinks
- NuevoAdded Instance.OnWeaponDrop
- NuevoAdded CSWeaponBase.GetOriginalOwner
- ArregloFixed a crash when the name passed to Instance.RegisterCheatCommand collided with an existing command.
- NuevoAdded file name and line number to errors caught during the CompileModule step of script loading.
- CambioRemoved support for deprecated vts assets.
Motor
- CambioUpdated engine code to the latest version of Source 2
Mapas
- CambioRemoved community maps: Warden, Stronghold, Alpine, and Sanctum from all game modes WardenStrongholdSanctum
- NuevoAdded community maps Boulder, Fachwerk, and Shelter to Competitive, Casual, and Deathmatch modes
- NuevoAdded community maps Debris and El Dorado to Wingman mode
- Cache
- CambioVarious clipping adjustments
- Dust II
- ArregloFixed pixel gap Outside Tunnel
- CambioClipping adjustment Outside Tunnel
- Inferno
- ArregloClipping fix to prevent pixel boost at Top of Mid
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