Celeste A

#7 of 38Hard Falling
52.2%Win rate
27.3%Pick rate
+4.5Skill gap
−1.4Since the patch
Soul investment
- Weapon damage+12%1,600 souls
- Bonus health+50%12,800 souls
- Spirit power+6617,600 souls
The core build · 12 items2,656 games, 51.9% won · −0.3 vs this hero's 52.2%Blended
Skill path
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Extra Regen800
High-Velocity Rounds800
Mystic Burst800
Mystic Regeneration800
Mystic Expansion3,200
↑Radiant Regeneration800
Grit1,600
Suppressor1,600
↑Healing Booster
Mid game12 – 22 min
1,600
↑Spirit Shielding1,600
KeyRestorative Locket1,600
Healbane3,200
Torment Pulse3,200
↑KeyGreater Expansion
Late game22+ min
1,600
Compress Cooldown3,200
↑Tankbuster1,600
↑Opening Rounds6,400
Witchmail3,200
↑KeySuperior Cooldown
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Dispel Magicagainst Mirage, Infernus, Shiv
Unstoppableagainst Dynamo, Sinclair, Abrams
Metal Skinagainst Vyper, Haze, Silver
Bullet Resilienceagainst Venator, Silver, Grey Talon
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 53.9% with 10+ games on this hero to 55.6% with 250+.
- 53.9%10+ games2,114
- 55.0%50+ games1,775
- 53.6%100+ games1,813
- 55.6%250+ games726
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.