Vindicta C

#20 of 38
49.8%Win rate
45.2%Pick rate
−0.8Skill gap
−0.8Since the patch
Soul investment
- Weapon damage+86%20,800 souls
- Bonus health+20%3,200 souls
- Spirit power+5911,200 souls
The core build · 12 items8,097 games, 51.5% won · +1.7 vs this hero's 49.8%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
High-Velocity Rounds1,600
↑Opening Rounds800
Extra Spirit800
Extra Charge1,600
↑Improved Spirit1,600
Quicksilver Reload3,200
↑Rapid Recharge800
Sprint Boots1,600
↑Trophy Collector
Mid game12 – 22 min
800
Rapid Rounds1,600
Long Range1,600
↑Swift Striker1,600
↑Enduring Speed3,200
↑Sharpshooter
Late game22+ min
800
Extended Magazine3,200
↑KeyBurst Fire1,600
↑Titanic Magazine1,600
Spirit Lifesteal3,200
KeyBlood Tribute6,400
↑KeySpiritual Overflow6,400
↑Mercurial Magnum
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Spellbreakeragainst Paradox, Grey Talon, Silver
Counterspellagainst Lash, Holliday, Grey Talon
Spirit Resilienceagainst Mina, The Doorman, Viscous
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 50.3% with 10+ games on this hero to 51.1% with 250+.
- 50.3%10+ games1,719
- 48.4%50+ games1,803
- 51.4%100+ games2,708
- 51.1%250+ games3,729
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.