Viscous C

#28 of 38 Falling
48.7%Win rate
27.6%Pick rate
+0.5Skill gap
−1.9Since the patch
Soul investment
- Weapon damage+46%4,800 souls
- Bonus health+42%6,400 souls
- Spirit power+10035,200 souls
The core build · 12 items3,793 games, 51.8% won · +3.0 vs this hero's 48.7%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 |
Buy order
Early game0 – 12 min
800
Mystic Burst800
High-Velocity Rounds1,600
Mystic Shot3,200
↑Express Shot800
Sprint Boots1,600
↑Trophy Collector
Mid game12 – 22 min
800
Spirit Strike1,600
Healbane3,200
Veil Walker800
Mystic Expansion800
Extra Spirit1,600
↑Improved Spirit3,200
↑KeySpirit Snatch3,200
↑Tankbuster1,600
Compress Cooldown
Late game22+ min
3,200
↑Superior Cooldown3,200
↑KeyGreater Expansion6,400
KeyMystic Reverb6,400
KeySpirit Burn6,400
↑Transcendent Cooldown6,400
↑Boundless Spirit
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Divine Barrieragainst Pocket, The Doorman, Mo & Krill
Phantom Strikeagainst Vindicta, Grey Talon, Mirage
Knockdownagainst Vindicta, Seven, Celeste
Dispel Magicagainst Infernus, Warden, Mirage
Disarming Hexagainst Vyper, Warden, McGinnis
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 45.7% with 10+ games on this hero to 51.8% with 250+.
- 45.7%10+ games1,277
- 48.3%50+ games1,283
- 49.3%100+ games1,427
- 51.8%250+ games2,598
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.