Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

November 7, 2024 · Patch

November 7, 2024 update

1 new8 changes11 fixes

Gameplay

  • ChangeVarious adjustments to bullet hit feedback.
  • FixFixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
  • ChangeJumping in place on a sloped surface will no longer result in players sliding a short distance.
  • FixFixed a bug where C4 could be defused from any height.

Animation

  • FixFixes for IK logic to improve third-person feet posing, especially on slopes.
  • FixFixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
  • ChangeReduced animation-related network bandwidth usage.

Matchmaking

  • NewAdded more detailed matchmaking stats for players who try to find a match at off-peak times of day.

Misc

  • ChangeActivating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.

Maps

  • Office
  • FixFixed geometry in the problematic jumping corner.
  • Ancient
  • ChangeReworked collision on the staircase to A-main for better player movement.
  • ChangeRemoved a tree that was creating a distracting shadow at A site.
  • ChangeAdjusted collision to better match visible geometry so that players can hug the walls more closely.
  • FixFixed a few lighting bugs.
  • ChangeReduced shadows to increase perf in some areas.
  • FixFixed some spots in house where you could get stuck.
  • FixFixed collision gap at the bottom of B ramp.
  • FixFixed some disappearing mesh.
  • Nuke
  • FixFixed some lighting errors on lower graphics settings.
  • Anubis
  • FixFixed a gap in geometry.

Valve's official notes. Read the announcement on Steam

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