November 7, 2024 · Patch
November 7, 2024 update
1 new8 changes11 fixes
Gameplay
- ChangeVarious adjustments to bullet hit feedback.
- FixFixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
- ChangeJumping in place on a sloped surface will no longer result in players sliding a short distance.
- FixFixed a bug where C4 could be defused from any height.
Animation
- FixFixes for IK logic to improve third-person feet posing, especially on slopes.
- FixFixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
- ChangeReduced animation-related network bandwidth usage.
Matchmaking
- NewAdded more detailed matchmaking stats for players who try to find a match at off-peak times of day.
Misc
- ChangeActivating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.
Maps
- Office
- FixFixed geometry in the problematic jumping corner.
- Ancient
- ChangeReworked collision on the staircase to A-main for better player movement.
- ChangeRemoved a tree that was creating a distracting shadow at A site.
- ChangeAdjusted collision to better match visible geometry so that players can hug the walls more closely.
- FixFixed a few lighting bugs.
- ChangeReduced shadows to increase perf in some areas.
- FixFixed some spots in house where you could get stuck.
- FixFixed collision gap at the bottom of B ramp.
- FixFixed some disappearing mesh.
- Nuke
- FixFixed some lighting errors on lower graphics settings.
- Anubis
- FixFixed a gap in geometry.
Valve's official notes. Read the announcement on Steam