Parches

Cada actualización de CS2, cambio por cambio: cada línea dice si es algo nuevo, un cambio o un arreglo, y qué mapas, armas y cajas nombra.

2 de noviembre de 2023 · Parche

Parche del 2 de noviembre de 2023

5 nuevos21 cambios14 arreglos

Workshop

  • CambioEnabled uploading CS2 maps to the workshop
  • CambioCommunity Servers can host workshop maps
  • NuevoAdded paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item Editor
  • NuevoAdded option to toggle "Automatic PBR Color Correction" to all sticker types in Item Editor
  • CambioVarious Item Editor help system updates including "mat_fullbright 10" to test PBR
  • CambioVarious updates to workshop tools

Jugabilidad

  • ArregloFixed a case where user commands would be ignored in poor network conditions
  • ArregloFixed a case where weapons would fire faster than intended
  • ArregloFixed a case where clients would show multiple gunshots for one actual shot
  • ArregloFixed a case where players would fail to keep their weapons between rounds of overtime
  • ArregloFixed some instances of dropped weapons falling out of the gameplay space
  • CambioIn firstperson, dead players will now see their own ragdoll at the server-authoritative lag-compensated position of their demise
  • CambioDecoy grenades interact aesthetically with smoke clouds
  • CambioSmoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevices
  • CambioPlayers now ignore individual damage events dealing less than one point of damage
  • CambioKnife attacks will now prioritize enemies and will only hit teammates if there are no enemies in range
  • CambioKnife attacks no longer predict damage effects or sounds on the client
  • CambioKnife attack immediately after switching to a knife will always deal full damage amount
  • CambioFor a given map location, eye height is now consistent regardless of how the player arrived

Mapas

  • CambioINFERNO
  • ArregloFixed clipping in various areas
  • ArregloFixed various microgaps
  • ArregloFixed disappearing meshes in skybox
  • CambioRemoved birds that got mistaken for grenades

Servidores

  • NuevoAdded sv_maxuptimelimit setting to request server shutdown after certain number of uptime hours.
  • CambioSupport -sv_maxuptimelimit command line parameter to randomly select uptime limit per instance within a range, e.g. "-sv_maxuptimelimit 48-72" command line parameter will request game server instance to self-shutdown somewhere between 48 and 72 hours by issuing "sv_shutdown" command on the game server.
  • NuevoAdded game server startup timing log records.
  • CambioGame servers will now print global chat messages when players acknowledge newly acquired items while connected to the game server.
  • ArregloFixed a bug showing 100% packet loss immediately after connection
  • ArregloFixed a bug where scoreboard ping could get stuck at a value lower than the real ping

Varios

  • CambioImproved rendering of stickers
  • NuevoAdded wins and wins-needed to Competitive Play Menu map tiles
  • ArregloFixed various minor HUD bugs
  • ArregloFixed various skins and sticker bugs
  • ArregloFixed various bugs with item inspection UI
  • ArregloFixed a skinning issue with Trapper Aggressor agent's legs
  • CambioImproved performance of player animations on client and server
  • CambioSmoke grenade canister changed to chrome material
  • Cambio"Boost Player Contrast" no longer applies to dead players
  • CambioAdjusted microphone voice threshold value

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