2 de noviembre de 2023 · Parche
Parche del 2 de noviembre de 2023
5 nuevos21 cambios14 arreglos
Workshop
- CambioEnabled uploading CS2 maps to the workshop
- CambioCommunity Servers can host workshop maps
- NuevoAdded paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item Editor
- NuevoAdded option to toggle "Automatic PBR Color Correction" to all sticker types in Item Editor
- CambioVarious Item Editor help system updates including "mat_fullbright 10" to test PBR
- CambioVarious updates to workshop tools
Jugabilidad
- ArregloFixed a case where user commands would be ignored in poor network conditions
- ArregloFixed a case where weapons would fire faster than intended
- ArregloFixed a case where clients would show multiple gunshots for one actual shot
- ArregloFixed a case where players would fail to keep their weapons between rounds of overtime
- ArregloFixed some instances of dropped weapons falling out of the gameplay space
- CambioIn firstperson, dead players will now see their own ragdoll at the server-authoritative lag-compensated position of their demise
- CambioDecoy grenades interact aesthetically with smoke clouds
- CambioSmoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevices
- CambioPlayers now ignore individual damage events dealing less than one point of damage
- CambioKnife attacks will now prioritize enemies and will only hit teammates if there are no enemies in range
- CambioKnife attacks no longer predict damage effects or sounds on the client
- CambioKnife attack immediately after switching to a knife will always deal full damage amount
- CambioFor a given map location, eye height is now consistent regardless of how the player arrived
Mapas
- CambioINFERNO
- ArregloFixed clipping in various areas
- ArregloFixed various microgaps
- ArregloFixed disappearing meshes in skybox
- CambioRemoved birds that got mistaken for grenades
Servidores
- NuevoAdded sv_maxuptimelimit setting to request server shutdown after certain number of uptime hours.
- CambioSupport -sv_maxuptimelimit command line parameter to randomly select uptime limit per instance within a range, e.g. "-sv_maxuptimelimit 48-72" command line parameter will request game server instance to self-shutdown somewhere between 48 and 72 hours by issuing "sv_shutdown" command on the game server.
- NuevoAdded game server startup timing log records.
- CambioGame servers will now print global chat messages when players acknowledge newly acquired items while connected to the game server.
- ArregloFixed a bug showing 100% packet loss immediately after connection
- ArregloFixed a bug where scoreboard ping could get stuck at a value lower than the real ping
Varios
- CambioImproved rendering of stickers
- NuevoAdded wins and wins-needed to Competitive Play Menu map tiles
- ArregloFixed various minor HUD bugs
- ArregloFixed various skins and sticker bugs
- ArregloFixed various bugs with item inspection UI
- ArregloFixed a skinning issue with Trapper Aggressor agent's legs
- CambioImproved performance of player animations on client and server
- CambioSmoke grenade canister changed to chrome material
- Cambio"Boost Player Contrast" no longer applies to dead players
- CambioAdjusted microphone voice threshold value
Notas oficiales de Valve, en inglés. Ver el anuncio en Steam