9 de noviembre de 2023 · Parche
Parche del 9 de noviembre de 2023
2 nuevos20 cambios6 arreglos
Jugabilidad
- CambioThe visual and audio feedback from sub-tick input—such as movement acceleration and muzzle flashes—will now always render on the next frame
- CambioRandom numbers used for shooting spread are now synchronized between clients and servers by default. This makes tracers and decals match their server-authoritative trajectories more closely. Note: Spread has been synchronized on Valve official servers since 10/14
- ArregloFixed a bug where pressing a movement key immediately after jumping resulted in an inconsistent jump height
Emparejamiento
- CambioParties of four are now able to queue for Premier mode
- NuevoAdded vote-kick immunity for solo players who get matched on the same team with a party of four players
- CambioAdjusted the algorithm for re-establishing CS Rating after a period of inactivity in Premier mode
Sonido
- CambioReduced the maximum audible distance of grenade bounce sounds
- CambioImproved occlusion filter quality
- ArregloAddressed issue where sometimes headshot dink sounds playing as feedback for the attacker could be mistaken for incoming damage
- CambioLowered volume of sound for headshot damage with no armor from a victims perspective to bring it inline with volume of other headshot sounds
- CambioChanged jump land sounds to have the same maximum audible distance as footstep sounds
- CambioChanged volume falloff curve of jump landing sounds to better convey distance
- CambioImproved molotov extinguish effects to sound better when multiple are playing at once
- CambioBrought back spark sound feedback when bomb defuse is cut short due to player spinning
- ArregloFixed issue where at very close proximity, a victims death groan could be mistaken as coming from the attacker
- ArregloFixed a case where unsilenced m4a1-s did not have any distant gunfire sounds
Mapas
- Mirage
- ArregloFixed clipping on bench in palace
- CambioLowered the height of box on A site to match CS:GO
Efectos
- CambioImproved performance of blood effects at close range
- CambioImproved bomb light visibility from back of bomb
- CambioReduced muzzle flash during quickswitch from scoped rifles
- CambioReduced the strength of the kill streak HUD effect after five kills
CSTV
- NuevoAdded setting "tv_record_immediate" to control when CSTV demo file will start recording content. If the setting is enabled then content will start at the moment when tv_record is executed on the server. If the setting is disabled then content will start recording from tv_delay earlier
- CambioCSTV demos can now be recorded without delayed CSTV spectating enabled. Requires setting "tv_record_immediate 1" and executing "tv_record" at the moment when recording should start
Varios
- CambioAdjusted wear values of some stickers to better match CS:GO
- ArregloFixed a bug with workshop tools that would prevent light_environment from baking static shadows in some circumstances
- CambioImproved quality of 'Performance' HDR rendering mode
- CambioEnabling the upload of workshop maps for Wingman mode
Notas oficiales de Valve, en inglés. Ver el anuncio en Steam