Parches

Cada actualización de CS2, cambio por cambio: cada línea dice si es algo nuevo, un cambio o un arreglo, y qué mapas, armas y cajas nombra.

30 de noviembre de 2023 · Parche

Parche del 30 de noviembre de 2023

2 nuevos35 cambios28 arreglos

Jugabilidad

  • CambioSub-tick timing improvements to various systems including grenade throw animations and revolver firing
  • NuevoAdded a missing fire effect to molotovs that are held by players

Animaciones

  • CambioReduced the amount that player characters will rotate their torso away from leg orientation
  • CambioImproved hit reactions
  • CambioMade jump animations directional
  • CambioImproved character posing when aiming up and down
  • CambioImproved foot placement and posing when running
  • CambioReduced animation posing when deploying
  • CambioThe timing of a players flashbanged posing now more accurately represents the player's ability to see

Sonido

  • ArregloFixed issue with Shadow Daggers playing catch sound during looping inspect animation
  • CambioFurther refined falloff distance curves and volume of grenade bounces
  • CambioLowered volume of deathmatch bonus period ending
  • CambioLowered volume of lobby chat notification sound
  • ArregloFixed missing water drip console errors in Office Office
  • CambioIncreased audible distance of breaking glass window sounds
  • ArregloFixed an issue where sometimes a Sabre agent would say hostage related lines when cheering

Varios

  • CambioAdjusted wear values of most tournament stickers and many other stickers to better match CS:GO
  • CambioChanged handling of non-default console key bindings to match CS:GO behavior

Mapas

  • CambioNuke: Nuke
  • ArregloFixed cubemap issue at Lobby
  • ArregloFixed hole at B-site
  • ArregloFixed some holes at Ramp Room
  • ArregloFixed glass floor material at B-Site not having impact effects
  • ArregloFixed up footstep sounds on hazard stripes
  • ArregloAttempt to fix light leaking through base of doors at B-site
  • CambioBrightened red interior walls to help with agent vis
  • ArregloFixed pixel boost on chainlink fence outside
  • ArregloFix shadows leaking through double doors at B-site
  • CambioMade cubemap transitions smoother in some places at b-site
  • CambioMirage: Mirage
  • ArregloFixed clipping on van at Truck
  • CambioClipped fridge in Apartments to prevent player becoming stuck
  • CambioAdjusted bombsite A size and added visual boundaries
  • ArregloFixed collision on Scaffolding to provide smooth movement
  • ArregloFixed geometry and clipping outside Sniper's Nest to prevent pixel walking
  • CambioOffice: Office
  • CambioImproved clipping around desks at t-spawn
  • CambioImproved clipping on crates at Back Courtyard
  • CambioRe-added collision to handrails
  • CambioVertigo: Vertigo
  • CambioExtended staircase and added grenade clip to stairs at near t-spawn to prevent grenades becoming wedged in gap
  • ArregloFixed clipping on crate at mid
  • ArregloFixed clipping on scaffold at back of A
  • ArregloFixed clipping on scaffold at T-start
  • ArregloFixed vis bug at A-ramp looking toward Bridge
  • ArregloFixed grenade clip on support beam at A-ramp
  • CambioPlugged Holes in insulation foam roll model
  • CambioAnubis: Anubis
  • ArregloFixed hole under pillar at A-site
  • ArregloFixed clipping above walkway stairs in Palace
  • CambioClosed up multiple microgaps throughout the map
  • ArregloFixed some clipping on pillar at A-site
  • ArregloFixed clipping on doorway at b-site
  • CambioPlugged some micro holes
  • ArregloFixed gap between two clip brushes that allowed bomb to be thrown on top of building
  • ArregloFixed slight wall gap that allowed sniping into bombsite A
  • ArregloFixed clipping on doorway at b-site
  • CambioAncient: Ancient
  • ArregloFixed various gaps in the world
  • ArregloFixed various texture seams
  • CambioClosed gap that looks into Jaguar area
  • CambioAdjusted clipping along fence near A-site
  • CambioAdjusted clipping around tree base on A-site boost
  • CambioAdjusted position of stone near B-site that player could crouch in
  • NuevoAdded clipping to the top of the map to help minimize player exploits

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