Parches

Cada actualización de CS2, cambio por cambio: cada línea dice si es algo nuevo, un cambio o un arreglo, y qué mapas, armas y cajas nombra.

16 de febrero de 2024 · Parche

Parche del 16 de febrero de 2024

2 nuevos18 cambios11 arreglos

Animaciones

  • ArregloFix for animations when climbing ladders
  • ArregloFix for menu agents wielding tasers
  • ArregloFix for Kukri knife hold animation during team intro sequence

Modo espectador

  • Cambiospec_lock_to_accountid and spec_lock_to_current_player commands are now available for casters/observers
  • Cambiospec_player and spec_goto now works in CSTV and demo playback
  • Cambiotv_secure_bypass server setting now allows connecting HLAE observers to VAC secure CSTV servers

Jugabilidad

  • CambioIn Deathmatch, the Zeus can be bought each life and will rebuy if not in random weapon mode
  • CambioIn Deathmatch, getting a second Zeus kill in the same life will earn double points
  • Cambiomp_modify_timeouts server-side command allows adding/subtracting a tactical timeout from CT/T team if backup file is restored or a team incorrectly took a tactical timeout instead of a technical timeout

Logging

  • CambioStart of warmup and end of warmup will now produce a log message in the game server log
  • CambioReported damage no longer has a rounding error when reported in the game server log

Varios

  • CambioImproved viewmodel animation smoothness when client framerates get low or unstable
  • ArregloFixed issues with implementation of scancode-based key bindings. Bindings are now independent of input locales.
  • NuevoAdded performance diagnostic HUD element that can be configured in Game Settings menu ("Telemetry")
  • CambioDeleted cq_netgraph and cq_netgraph_problem_show_auto. Instead, use cl_hud_telemetry_serverrecvmargin_graph_show.
  • ArregloFix for sometimes failing to connect to a local practice server without Steam connectivity
  • ArregloFixed a bug with Skill Group animation at the end of competitive matches
  • ArregloFixed sniper scope performance hitch and adjusted visual treatment.
  • CambioVarious performance improvements

Mapas

  • CambioVertigo: Vertigo
  • ArregloFixed grenade clipping around AC unit at B-site
  • ArregloFixed clipping of pillar at T-Start that would potentially allow bomb to be thrown into unreachable area
  • CambioNuke: Nuke
  • CambioAdjusted clipping around Vents entrance to prevent players' feet clipping through the vent geo
  • CambioImproved collision of sliding door meshes at Ramp
  • CambioAnubis: Anubis
  • NuevoAdded and removed a ladder near boost spot by T spawn
  • ArregloFixed a couple of spots where bomb could be thrown out of the map
  • CambioOverpass: Overpass
  • CambioClipping improvements
  • ArregloFixed some disappearing mesh

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