Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

June 30, 2023 · Patch

June 30, 2023 update

8 new14 changes6 fixes

Gameplay

  • NewAdded Casual game mode.

Shooting

  • FixFixed rare cases where bullets would not follow spray pattern.

Maps

  • NewAdded Nuke to Deathmatch, Casual, and Competitive game modes. Nuke
  • NewAdded Office to Deathmatch and Casual game modes. Office
  • ChangeRemoved Mirage. Mirage

Audio

  • NewAdded distance effects to all positional sound sources.
  • ChangeImprovements to 3d sound processing.
  • ChangeGeneral mix tweaks and improvements.
  • FixFixed bug where sometimes sounds would not respect the occlusion values of surrounding geometry resulting in sources appearing closer than what they were.
  • FixFixed missing low frequencies at certain distances away from sound sources such as grenades and weapon fire.
  • FixFixed a bug where some sounds would be slightly louder or quieter depending on the listeners orientation.
  • NewAdded music cues to Match Accept and Loading screens.
  • NewAdded unique audio occlusion layer to help with vertical sound positioning in Nuke. Nuke

Animation

  • ChangeGrenades can now be inspected.
  • ChangeImproved healthshot animations
  • ChangeImproved inspect behavior for various weapons

Movement

  • FixFixed cases of unintended slow crouch/uncrouch.
  • ChangeBunny hopping feel should now closely match CS:GO running at 128 tick.
  • NewAdded convar sv_jump_spam_penalty_time to allow fine tuning of bunny hop feel.
  • ChangeThe readout for cl_showpos has been enhanced to show the maximum speed of the last 3 seconds; this number is in parenthesis on the 'vel' line
  • ChangePlayers can no longer jump at the end of warmup time

Networking

  • ChangeSending game delta frames is now asynchronous, reducing dedicated server main thread CPU usage, thus reducing probability of dropped ticks.

Misc

  • FixFixed a case where a holstered weapon would be rendered on a dead player
  • NewAdded a team-agnostic equip icon for inventory/loadout item tiles
  • ChangeWhen possible, switching to spectator mode will default to in-eye spectating
  • ChangeAdjusted the transition between spectator chase cam and roaming cam
  • ChangeCentered game mode text in the loading screen
  • ChangeRemoved "Best out of X rounds" from the loading screen

Valve's official notes. Read the announcement on Steam

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