December 7, 2023 · Patch
December 7, 2023 update
1 new13 changes8 fixes
Gameplay
- FixFixed an issue where the player's shadow would sometimes show the incorrect animation state
- ChangeWeapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
- ChangeVarious animation system optimizations
- FixVarious minor bug fixes to demo playback
UI
- FixFixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
- FixFixed an issue where silencers would not be shown on weapons when held by characters in the UI
Maps
- ChangeMirage: Mirage
- FixFixed a gap under the door at Middle
- ChangeAnubis: Anubis
- NewAdded a grenade clip to the wall at Bridge
- ChangeVertigo: Vertigo
- ChangeChanged the collision properties on railings to emit the correct footstep sounds
- ChangeNuke: Nuke
- FixFix for the sun material not blooming and adjusted the size of the material
- ChangeCleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
- FixFixed a visibility bug at Garage when looking towards Hell
- ChangeChanged the collision properties on railings to emit the correct footstep sounds
- ChangeInferno: Inferno
- ChangeChanged the collision properties on railings to emit the correct footstep sounds
- FixFixed an issue where some chimney models would disappear in the skybox
- ChangeDust2:
- ChangeChanged the collision properties on railings to emit the correct footstep sounds
Valve's official notes. Read the announcement on Steam