Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

December 7, 2023 · Patch

December 7, 2023 update

1 new13 changes8 fixes

Gameplay

  • FixFixed an issue where the player's shadow would sometimes show the incorrect animation state
  • ChangeWeapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
  • ChangeVarious animation system optimizations
  • FixVarious minor bug fixes to demo playback

UI

  • FixFixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
  • FixFixed an issue where silencers would not be shown on weapons when held by characters in the UI

Maps

  • ChangeMirage: Mirage
  • FixFixed a gap under the door at Middle
  • ChangeAnubis: Anubis
  • NewAdded a grenade clip to the wall at Bridge
  • ChangeVertigo: Vertigo
  • ChangeChanged the collision properties on railings to emit the correct footstep sounds
  • ChangeNuke: Nuke
  • FixFix for the sun material not blooming and adjusted the size of the material
  • ChangeCleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
  • FixFixed a visibility bug at Garage when looking towards Hell
  • ChangeChanged the collision properties on railings to emit the correct footstep sounds
  • ChangeInferno: Inferno
  • ChangeChanged the collision properties on railings to emit the correct footstep sounds
  • FixFixed an issue where some chimney models would disappear in the skybox
  • ChangeDust2:
  • ChangeChanged the collision properties on railings to emit the correct footstep sounds

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